A downloadable game for macOS

This was created in the first game development unit in my degree using Unity’s 3D engine.

We worked in pairs to create a physics based car to drive on a terrain to reach checkpoints. The goal for the player was to hit all the checkpoints as fast as they can without damaging the car beyond it’s health bar.

My partner and I worked on all these factors during development together which included; 

  • Physics-based car movement
  • 3D Terrain & Obstacles
  • Checkpoints
  • Player health system
  • Camera control
  • User interface
  • Analytics Engine

Download

Download
off-Road Driving Simulator.app.zip 31 MB

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