Platformer Level Design
A downloadable game for macOS
This was created in the first game design unit in my degree using Unity’s 2D engine.
This task revolved on designing and prototyping a level using a given game system. The design I created leads the player into learning the essential mechanics and dynamics of the game.
The factors used in this project include;
- Checkpoints and keys
- Pick-up weapons
- Enemies and obstacles development
- Post processing effects
- Storyboarding
- Prototyping
- Design Document
Status | Released |
Platforms | macOS |
Author | selin7x |
Genre | Platformer |
Download
Download
Platform Level Design.app.zip 79 MB
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